Spawn builds multiplayer game worlds with a Fable agent swarm
What happened
On October 30, Simon Willison reported on Spawn using autonomous agents driven by Fable to build multiplayer game worlds. Players can change those worlds through an in-game agent called Savi. Jacob Sansbury said Spawn's development is now handled autonomously by the Fable-driven agent swarm, at a model token cost above $3 million a month. The report covers how players edit worlds, the swarm doing the development work, and that cost.
Written by AI from the coverage · updated 2 hours ago
Coverage
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- Simon WillisonPickSpawn builds multiplayer game worlds with Fable-driven autonomous agents
Spawn lets players change multiplayer game worlds through an in-game agent called Savi. Jacob Sansbury says development is now run autonomously by a swarm of Fable-driven agents, at a model token cost above $3 million a month.
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