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r/LocalLLaMA

TRELLIS.2 image-to-3D now runs on Mac (Apple Silicon) with no NVIDIA GPU required

TRELLIS.2 image-to-3D now runs on Mac (Apple Silicon) - no NVIDIA GPU needed

A developer ported Microsoft's TRELLIS.2 to Apple Silicon and reports generating ~400K-vertex meshes from one photo in about 3.5 minutes on an M4 Pro with 24GB. The port replaces five CUDA-only extensions with PyTorch MPS and custom backends; texture baking takes about 18 seconds, removing the NVIDIA and cloud requirement.

Why it matters: This is a community port, not an official release, but HKR-H/K/R all pass: the hook is NVIDIA-free image-to-3D on Apple Silicon, and the post includes testable details (M4 Pro 24GB, ~400k vertices, 3.5 minutes, 5 CUDA-extension rewrites). Reddit-level source authority keeps it in

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