Big Walk studio House House says it used AI on under 0.1% of code, drawing backlash
Big Walk used AI to fix a bug. Now the indie gaming world is having a reckoning.
House House, the studio behind Big Walk, disclosed that it used large language models for a small share of technical fixes and bug work, well under 0.1% of the game's code. One Unity shadow bug fix was heavily reworked into a final 10 lines. Steam does not require disclosure of this kind of assisted coding, while IGF awards draw no such distinction.
Why it matters: The disclosure drew pushback in a scene with little tolerance for AI, and Steam and IGF treat assisted coding differently.