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r/LocalLLaMA

Four prompts with Qwen 3.8 27B and Godot produced a playable 3D dungeon game locally

local vibecoding with Qwen 3.8 27B and Godot

A Reddit user generated a walkable 3D dungeon with dynamic lights and dancing llamas using Qwen 3.8 27B and the Godot engine, with only four prompts. The whole session ran locally and consumed about 64K context. The post includes the full launch command and screenshots for reproduction, though it doesn't disclose the hardware used. The author suggests trying a lower quant than Q8.

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