Porting a 1993 Amiga game to Godot with Claude Fable 5 reading 68000 assembly
Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
Rabah Shihab fed his 72,758 lines of 1993 68000 assembly to Claude Fable 5 and got the game running in Godot 4 over a weekend. Step one: 34k lines of C++ ported in 21 minutes. Step two: the original assembly rebuilt at 50 Hz. Step three: the 1993 original embedded as a launchable extra. The model added its own CLI test flags, ran vasm, and diffed binaries. Shihab notes some parts were wrong and he didn't catch them for weeks.